# 在Game.py中
from tset1 import ClashManagerApp  # 导入UI类
import tkinter as tk
from tkinter import ttk, scrolledtext, messagebox
from datetime import datetime
import threading
import queue
import time
import random

class GameAssistant:
    def __init__(self, ui_instance):
        self.ui = ui_instance  # 保存UI实例引用
        self.running = False
    
    def log(self, message, level="info"):
        """通过UI记录日志"""
        self.ui.log_message(message, level)
    
    def start_assistant(self):
        """启动辅助程序"""
        self.log("开始执行部落冲突辅助程序", "system")
        self.running = True
        
        # 您的实际辅助逻辑
        self.perform_action("扫描部落数据")
        self.perform_action("分析成员活跃度")
        self.perform_action("自动捐兵")
    
    def perform_action(self, action_name):
        """执行一个动作并记录日志"""
        self.log(f"执行操作: {action_name}", "info")
        
        # 这里添加您的实际动作逻辑
        time.sleep(1)  # 模拟操作耗时
        
        self.log(f"操作完成: {action_name}", "success")

# 主程序入口
if __name__ == "__main__":
    root = tk.Tk()
    app = ClashManagerApp(root)  # 创建UI实例
    
    # 创建游戏辅助实例，传入UI实例
    game = GameAssistant(app)
    
    # 启动辅助程序（可以在UI按钮事件中调用）
    threading.Thread(target=game.start_assistant).start()
    
    root.mainloop()